Ecology
Designing in a finite world. The games and tools I build try to tell the ties between the living, matter, and digital uses.
Game Dev & Multimedia Artist based in Montpellier.
Developer and artist based in Montpellier, I design interactive experiences since 2018. My work explores the boundary between video games, generative art and software engineering.
Beyond technical expertise, I also come from an academic background blending fine arts and video games. My creative projects are thus fed by a research-oriented approach, reinforcing design coherence.
Freelance since 2024, I work for studios as well as cultural institutions, artists, events, or on my own projects.
— three axes
Designing in a finite world. The games and tools I build try to tell the ties between the living, matter, and digital uses.
Choosing what we make possible. Techniques are never neutral — every choice of architecture, license, or dependency is a political gesture.
Creating with, not just for. Residencies, workshops, collective works: the process matters as much as the result.
I work on engaged and sensitive projects.
I sincerely believe in a link between the work and the technique, between the message and the medium. Here, I try to use video games and real-time devices to put the audience as the central actor of the piece. Through interaction, I hope to make the aesthetic experience fully alive for the audience.
— stack
| Domain | Techs |
|---|---|
| Engines | Unity, Unreal, Godot |
| Real-Time | GLSL, Compute shaders, VFX |
| VR / XR | OpenXR, Meta Quest, PCVR |
| Languages | C#, C++, Python, JS |
| Systems | Procedural generation, Tooling, Simulation |
| Craft | Woodwork, 3D Printing, Electronics, Arduino |
— journey
— keywords
A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.
- Robert A. Heinlein
Hold on.